Sylph Sword (5e Equipment)

From D&D Wiki

Jump to: navigation, search
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Berserk franchise, and/or include content directly affiliated with and/or owned by Kentaro Miura. D&D Wiki neither claims nor implies any rights to Berserk copyrights, trademarks, or logos, nor any owned by Kentaro Miura. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Weapon (Arming Sword), Rare (Requires attunement by a creature with at least 16 Dexterity)

Forged out of nothing more than a set of large eagle feathers tied to a carved wooden handle, sylph swords are imbued with the power of ancient wind elementals. This weapon deals thunder damage and has +5 feet of reach.

Blast of Wind It also has 3 charges, which are regained at dawn. You can spend 1 charge as a bonus action to increase this sword’s reach by an additional 5 feet until the beginning of your next turn (this can be used multiple times on a single bonus action). As a reaction, you can spend 1 charge to negate a single ranged attack, spell or otherwise, made against a creature within your weapon’s range.

A hooded man holding a sylph sword.

Back to Main Page5e HomebrewEquipmentMagic Weapons

Home of user-generated,
homebrew pages!