Syllable of Exile (5e Syllable)
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Syllable of Exile[edit]
- Magic Type Truename Syllable
- Speak Whenever you are able to speak
- Range 60 feet
- Duration Equal to your Charisma bonus
You learn the third syllable in the Word of Unmaking. To speak syllables, you make an Arcana check against the enemy's spell save DC. If you are successful, you have correctly pronounced the syllable. The Law of Resistance applies to each syllable. As with utterances, syllables need not be heard by the target to be effective.
- When properly spoken
- A creature you can see is banished to a labyrinth-shaped demiplane. It can use a bonus action to make a DC 20 Intelligence check, escaping on a success. A minotaur or goristro demon automatically succeeds.
With a single syllable of Truespeech, your target slips into another plane. They are surrounded by endless tunnels and stairs which all lead back to where they started.
- Saving Throw
- Wisdom save vs the Arcana roll used to speak the syllable.
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