Swift Sash (5e Equipment)

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Wondrous item, legendary (major) (requires attunement)

This silk sash automatically changes colors to compliment the aesthetic of any creature that wears it, even appearing as if it were made of metal, crystal, or stone while retaining its normal texture. It will not change size to fit a creature that is too large or small to wear it as a sash: the creature must instead treat the sash as some other type of apparel appropriate for its size. The sash is appropriately sized for a Medium humanoid. Your speed increases by 10 feet while wearing the sash, and wearing armor you are proficient with cannot reduce your speed or prevent you from increasing your speed.

Swiftest Motions. The sash has 10 charges, and regains 1d6+4 charges daily at dawn. Whenever you take the Disengage, Dodge, or Hide action during your turn, you can expend 1 charge and move up to 15 feet as part of the action, either before or after the effects of the action.

Stride of Infinity. As an action while on solid ground, you can begin harmlessly walking across any type of surface, including across dangerous surfaces such magma or acid, without needing to make an ability check until you return to solid ground. You do not take damage from anything you walk across, including dangerous surfaces created by spells such as spike growth, while this effect is active. If the surface beneath you moves, is vertical or upside down, or otherwise extremely difficult or impossible to normally walk across, you may walk across it regardless. Once you use this property, the sash cannot be used in this way again until dawn the next day.

Transient Step. Whenever you take the Dash action, you can choose an unoccupied space within a number of feet of you equal to half your speed instead of moving. You teleport to that space. Once you use this property, the sash cannot be used in this way again until dawn the next day.


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