Summon Cell (5e Spell)

From D&D Wiki

Jump to: navigation, search
Summon Cell
Conjuration cantrip
Casting time: 1 action
Range: 30 feet
Components: V, S, M (a tiny cage worth at least 1 gp)
Duration: Concentration, up to 1 round

With a dramatic flourish, you summon spectral bars from below a creature to attempt to immobilize it. That creature must make a Dexterity saving throw: On a failed save, it becomes restrained until the end of its next turn, or until you drop concentration.

This spell has no effect on creatures of Large size or larger.

At Higher Levels. You can ensnare bigger creatures with this spell as you increase in level. The maximum size category you can affect with this spell increases when you reach 5th level (Large), 9th level (Huge), 15th level (Gargantuan), and 20th level (no size limit).

Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!