Strong Grade 4 Sorcerer (Jujutsu Kaisen Supplement)
Average Grade 4 Sorcerer[edit]
Medium humanoid (Human), any Armor Class 15 (unarmored defense)
Saving Throws Dex +4, Cha +5 Cursed Energy. The Strong Grade 4 Sorcerer has 11 cursed energy that they can use to fuel their abilities. All of their cursed energy is replenished at the end of a long rest. Cursed Armor (1-3 Cursed Energy). The Strong Grade 4 Sorcerer can give themselves temporary hit points equal to the cursed energy spent times 5 for 1 minute. The Strong Grade 4 Sorcerer can only benefit from this feature again after 1 minute or having their temporary hit points reduced to 0. ACTIONSUnarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. Katana. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage. BONUS ACTIONSMartial Arts. When the Strong Grade 4 Sorcerer uses the Attack action with an unarmed strike on their turn, they can make one unarmed strike or attack with a one-handed weapon. Cursed Weapon Enhancement (1-2 Cursed Energy). The Strong Grade 4 Sorcerer can add to a melee weapon they are wielding for 1 minute. Whenever they hit a target with the weapon, it takes extra necrotic damage equal to twice the amount spent. The Strong Grade 4 Sorcerer can only use this enhancement again after 1 minute has passed. Cursed Blast of Blows (3 Cursed Energy). Immediately after taking the Attack action on their turn, The Strong Grade 4 Sorcerer can perform two unarmed strikes. Cursed Patient Defense (3 Cursed Energy). The Strong Grade 4 Sorcerer can take the Dodge action. Cursed Wind Step (3 Cursed Energy). The Strong Grade 4 Sorcerer can take the Disengage or Dash action on their turn, and their jump distance is doubled until the end of their turn.
|
Variety Rules: DMs may give variety to basic sorcerers by following any rules below:
Jujutsu Sorcerer. The Strong Grade 4 Sorcerer has 4 levels in the Jujutsu Sorcerer class.
Improved Durability. This creature uses the Improved Durability rule. |
Back to Main Page → 5e Homebrew → Creatures