Stalker Duck Curse (Jujutsu Kaisen Supplement)

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Stalker Duck Curse[edit]

Small undead (cursed spirit), chaotic evil


Armor Class 12
Hit Points 44 (8d6 + 16)
Speed 20 ft., 30 ft. swim


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 14 (+2) 7 (-2) 15 (+2) 15 (+2)

Saving Throws Dex +4
Skills Perception +4, Stealth +6
Damage Vulnerabilities radiant
Damage Resistances poison
Senses passive Perception 14
Languages
Challenge 1 (200 XP)


Cursed Energy. The curse has 5 cursed energy it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The curse regains 1 cursed energy at the beginning of its turns in combat.

Cursed Attack. The curse's attacks are considered magical.

Invisible Force. The curse is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see the curse.

ACTIONS

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

BONUS ACTIONS

Stalk (3 Cursed Energy). The curse chooses a creature within 120 ft. of it that it can see as it's stalking target. Every minute the curse spends within 60 ft. of it's target and being able to see them whilst undetected by the target, it gains 3 temporary hit points and 1 temporary cursed energy, which can stack up to 45 and 15 respectively. Additionally, the curse deals extra damage whenever it deals damage to a creature it is stalking equal to how many minutes it has stalked it, with a maximum of 15 extra damage. As soon as the creature being stalked notices the curse, it is no longer considered as being stalked, and every benefit the curse gained from this feature will only last for the next 2 turns of the curse. The curse may only stalk one creature at once.

Regeneration. The curse can spend up to 4 Cursed Energy, regaining hit points equal to 5 times the amount spent.

REACTIONS

Regeneration. As a Reaction to suffering damage, the curse uses its Regeneration.

Feats. The curse has the following feats:

Regeneration

Origins. The Stalker Duck Curse is originated from Anatidaephobia.

Not Canon. The Stalker Duck Curse is not an official cursed spirit demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in an absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign.

Improved Durability. This creature uses the Improved Durability rule.

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