Spiked Crawler (5e Creature)
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Spiked Crawler[edit]
Large fiend (heartless), chaotic evil Armor Class 19 (natural armor)
Saving Throws Str +9, Con +8 Spiky Body. A creature that touches the Spiked Crawler or hits it with a melee attack while within 5 feet of it takes 5 (1d10) piercing damage. ACTIONSMultiattack. The Spiked Crawler makes two Body attacks. Body. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 5) bludgeoning damage + 10 (2d8) piercing damage. Spike Spin. (Recharge 6) The Spiked Crawler rapidly spins and moves 30 feet without provoking opportunity attacks. All creatures that the Spiked Crawler passes or touches during this movement must make a DC 17 Strength saving throw. On a failed save, they take 30 (5d10) bludgeoning damage + 30 (5d10) piercing damage, and become stunned until the end of their next turn. On a successful save, they take half as much and are not stunned.
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