Spellflair (5e Feat)
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Spellflair
Prerequisites: The ability to cast at least one spell
You are particularly adept in a specific school of magic. Choose one of the following schools of magic: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Transmutation or Necromancy. Spells you cast from this school gain the following benefits:
- You gain a +1 bonus to spell attack rolls you make, and to the spell saving throw DC with spells you cast from this school.
- You have advantage on Constitution saving throws you make to maintain a spell from this school.
- When you cast a spell from this school, you can choose to cast it one spell level higher than normal, without having to increase the spell slot level accordingly. You cannot cast a spell at a higher level than you have spell slots. You cannot use this feature again until you take a long rest.
You can select this feat multiple times. Each time you do so, you must select from a different school of magic.
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