Talk:Spellflair (5e Feat)
Hi anonymous editor. Is there a reasoning behind the removal of the higher level casting and pre-requisite? At the moment, the removal of the higher casting leaves the feat bland, lacking in flavorful abilities. Is there something you'd replace this with to make this feat an interesting choice? Thanks for the wording accuracy change on the saving throw advantage, missed that one myself. --Kahz (talk) 13:37, 9 October 2016 (MDT)
They probably misread it (as I did at first) and thought if I'm a level 1 wizard, I can cast my 1st level spell as a 2nd level spell. As for the prerequisite, that kind of prerequisite doesn't really follow 5e feat style, as it can be considered too exclusive: Full casters can't take the feat until 5th level, 1/2 casters (Ranger, Paladin) can't until 11th level. Personally I really like it, so I'll go ahead and revert it, but keep the "The ability to cast at least one spell" prerequisite. The name still should be changed to be a descriptor of some sort, something that describes the user, like "School Specialist" or "School Savant". Thoughts? Carcabob (talk) 21:56, 7 November 2016 (MST)
- Thanks for the feedback!
- The three reasons I put in the 3rd level or higher spells is, firstly, because I didn't want to have that exact issue, being a 1st-level pick for human variant, nor to be usable as standard at the lvl 4 ASI. The bonuses are strong for casting, since there is -no- other way to increase them aside from very powerful magical items, and especially to full casters. I was worried that having it too early could be problematic, possibly a bit too worried.
- The second was I feel that having "tiered" feats wouldn't exactly go amiss, but instead of setting other feats as prerequisites, I wanted to tie it to expected power level jumps. In this case, the power boost from spell levels 3rd, 6th, and 9th, which this feat tied to the 3rd level jump.
- Thirdly, I didn't want the feat to provide an ability that can't be used at the time of selection, since with the wording for the at higher level cast, I didn't want someone to pick up a feat that gets applied piecemeal. Picking the feat while having only 1st-level spells (so unable to use the at higher) didn't sit well with me from a player standpoint. A slow caster progression class picking this at 4th level doesn't get to use it until 5th level, and human variant picking it at 1st level can't use it until 3rd level, for instance.
- On the naming side, I stayed away from the "school" naming title more to keep this feat separate from the wizard naming conventions, Savant being tied to all wiz schools (excluding bladesinger). Having a flair for spells seemed suitable to me, it sounded pretty :)
- I'm not 100% sure that all my concerns may be justified in the reasons as to the original prerequisite, so I'm okay with it being kept as the ability to cast at least one spell instead of the spell at 3rd-level. I will run through what is available in this regard.
- Again, thanks for the feedback Carcabob, I am rather enjoying your comments, very thought provoking :) Will you happen to be going through the rest of my contributions too? I would quite enjoy that if so.--Kahz (talk) 00:55, 8 November 2016 (MST)
- You make good points. I'll keep thinking on ways to balance this feat. Though I actually do think that being able to select it as a human at 1st level, but not being able to make full use of it until 3rd level for full casters, 5th for 1/2 casters helps balance it somewhat. I actually do really like the name Spellflair, but it still doesn't fit 5e feat names. I'll keep trying to think of names too (hopefully that have flair in it). For whatever reason, I'm obsessed with feats, so that's where most of my homebrew focus is right now, but I'll still go ahead and give a look at your other stuff to when I get a chance. I'm glad you like my comments! Carcabob (talk) 07:49, 8 November 2016 (MST)