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- 00:26, 3 March 2021 diff hist +977 Talk:Alchemist (5e Class) →Question
- 22:37, 19 December 2020 diff hist +274 m Talk:Alchemist (5e Class) →Question
- 14:08, 29 November 2020 diff hist +30 m Heartwood Armor (5e Equipment) Attunement hadn't shown up originally as an oversight on my part.
- 13:54, 29 November 2020 diff hist +51 m Eldritch Scout (5e Subclass) Fixed wording to be more appropriate.
- 00:36, 8 November 2020 diff hist -18 m Heartwood Armor (5e Equipment) I assume this is enough of a penalty to warrant its rarity.
- 00:25, 8 November 2020 diff hist +256 Talk:Gadgeteer (5e Subclass) →Edits
- 22:14, 22 September 2020 diff hist 0 m Alchemist (5e Class) Alchemist Schools grant features at 13th level.
- 00:19, 16 September 2020 diff hist +252 m Hallownest Knight (5e Class) Keeping the lifeblood granting charms in line with the media it portrays.
- 00:17, 16 September 2020 diff hist +126 m Hallownest Knight (5e Class) →2 Notches
- 00:13, 16 September 2020 diff hist 0 m Alchemist (5e Class) Alchemical Schools don't gain features at 7th level.
- 00:09, 16 September 2020 diff hist +459 Talk:Hallownest Knight (5e Class) current
- 21:20, 15 June 2020 diff hist -27 m Alchemist (5e Class) Lowered the cap so an alchemist isn't capable of having up 35 explosives (without magical aid) every long rest. They'll still have 15 at max level should they choose School of the Grenadier. Shifts focus onto making elixirs more potent for combat as well.
- 21:14, 15 June 2020 diff hist +7 m Alchemist (5e Class) →School of the Grenadier
- 21:10, 15 June 2020 diff hist 0 m Alchemist (5e Class) A d20 for a damage die is unheard of and unnecessary especially when they use multiple damage dice.
- 22:43, 28 May 2020 diff hist +585 Talk:Gadgeteer (5e Subclass) →Edits
- 11:42, 28 May 2020 diff hist +1,012 Talk:Gadgeteer (5e Subclass) →Edits
- 23:29, 15 May 2020 diff hist +431 Talk:Gadgeteer (5e Subclass)
- 09:50, 15 May 2020 diff hist +466 Talk:Gadgeteer (5e Subclass) →Kudos
- 23:02, 7 May 2020 diff hist +2 m Gadgeteer (5e Subclass) Grammar.
- 05:29, 7 May 2020 diff hist +266 Talk:Gadgeteer (5e Subclass) →Edits
- 14:52, 6 May 2020 diff hist -5 m Hallownest Knight (5e Class) Quick Focus charm allows for healing as a bonus action. The feature otherwise functions as the Paladin's Lay on Hands feature with some other limitations. Tag: Undo
- 14:47, 6 May 2020 diff hist +923 Talk:Gadgeteer (5e Subclass) →Kudos
- 14:18, 6 May 2020 diff hist +444 Talk:Gadgeteer (5e Subclass) →Edits
- 14:09, 6 May 2020 diff hist +259 Talk:Alchemist (5e Class) →Spell List
- 22:02, 4 May 2020 diff hist +48 m Talk:Clothier (5e Class) current
- 22:02, 4 May 2020 diff hist +543 N Talk:Clothier (5e Class) Created page with "To avoid another war, I'm going to leave this here: The feature already states ALL class features are added to an attuned clothing. The list of "stackable features" is arbitra..."
- 22:00, 4 May 2020 diff hist -980 Clothier (5e Class) Once more, the feature already states ALL class features are added to an attuned clothing. The list of "stackable features" is arbitrary. Additionally, an exploit for selling clothing by simply wearing it has been added and should not be included in a class feature. As for the extra time to attune, that would make the feature fairly niche as you'd need to wait 5 hours for the feature to take effect at high levels.
- 19:42, 4 May 2020 diff hist +219 m Clothier (5e Class) There was something that needed clarification on in regards to cumulative effects.
- 19:34, 4 May 2020 diff hist +73 m Clothier (5e Class) →Ethereal Strands
- 19:27, 4 May 2020 diff hist -898 m Clothier (5e Class) Removed list of "stackable" features due to Eldritch Infusion applying all class features (of appropriate level and technique) to a garment anyway. Removed exploit that would allow for selling of enchanted clothing with little to no cost (buying or making clothing for 1gp and then wearing it for 30 minutes).
- 16:36, 4 May 2020 diff hist +4 m Gadgeteer (5e Subclass) No such thing as a free action in 5e.
- 16:34, 4 May 2020 diff hist +167 Talk:Gadgeteer (5e Subclass)
- 13:41, 1 May 2020 diff hist +56 m Alchemist (5e Class) →Discoveries
- 13:13, 1 May 2020 diff hist +5 m Alchemist (5e Class) →Quick Slather
- 00:50, 16 April 2020 diff hist -8 m Hallownest Knight (5e Class)
- 00:57, 14 April 2020 diff hist +104 Talk:Hallownest Knight (5e Class)
- 02:03, 13 April 2020 diff hist +24 m Alchemist (5e Class) →School of the Grenadier
- 22:58, 25 March 2020 diff hist +4 m Ace (5e Subclass) →Spellcasting Ability
- 22:56, 25 March 2020 diff hist +181 Talk:Gadgeteer (5e Subclass)
- 15:10, 19 March 2020 diff hist -62 m User:PunnyDM12 →Magic Items current
- 19:25, 19 February 2020 diff hist -100 Witch's Fire (5e Equipment) Added a more solidified item source. current
- 19:16, 19 February 2020 diff hist +128 m Talk:Rum, Mermaid's Tears (5e Equipment) current
- 23:27, 26 January 2020 diff hist -975 Gadgeteer (5e Subclass)
- 20:07, 10 November 2019 diff hist 0 m Way of the Astral Hand (5e Subclass) Undo revision 1238751 by 2600:1700:E1C0:39A0:6464:FC34:CF9A:2E7D (talk) Tag: Undo
- 22:58, 1 October 2019 diff hist +62 Hallownest Knight (5e Class) I've raised the soul point cap once more in conjunction with the Paladin's Lay on Hands (5 x Class Level) in order for the healing to remain relevant in the higher tiers of play. It also makes it harder to build up enough soul for the more potent features and keeps it more or less in line with the soul cap of the source material (99, but who's counting).
- 22:34, 1 October 2019 diff hist +13 m Alchemist (5e Class) →Create Elixirs
- 22:33, 1 October 2019 diff hist +13 m Alchemist (5e Class) →Creating an Alchemist
- 22:29, 1 October 2019 diff hist +421 Talk:Alchemist (5e Class) →Question
- 23:28, 20 September 2019 diff hist +161 Talk:Doctor (5e Background)
- 18:28, 22 August 2019 diff hist -15 m Enhanced Fighting Styles (5e Class Feature)