Spear Lizard (5e Creature)
Spear Lizard[edit]
Medium fiend (heartless), chaotic evil Armor Class 17 (natural armor)
Skills Athletics +7, Perception +6 Amphibious. The spear lizard can breathe air and water. Martial Advantage. Once per turn, the spear lizard can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the spear lizard that isn't incapacitated. ACTIONSMultiattack. The spear lizard makes attacks. Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack. BONUS ACTIONSCunning Action. The spear lizard takes the Dash, Disengage, or Hide action. REACTIONSParry. The spear lizard adds 3 to its AC against one melee attack that would hit it. To do so, the spear lizard must see the attacker and be wielding a melee weapon. |
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