Sniper Nobody (5e Creature)
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Sniper Nobody[edit]
Medium aberration (nobody), neutral Armor Class 17 (natural armor)
Skills Acrobatics +8, Investigation +5, Perception +6, Stealth +8 Ambusher. The sniper has advantage on attack rolls against any creature it has surprised. Flexible. The sniper counts as being one size smaller when determining the space it can squeeze through. Sneak Attack. Once per turn, the sniper deals an extra 16 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the sniper that isn't incapacitated and the sniper doesn't have disadvantage on the attack roll. ACTIONSSnipe. Ranged Weapon Attack: +9 to hit, range 80/160 ft., one target. Hit: 9 (1d6 + 5) piercing damage. This is a magic weapon attack. BONUS ACTIONSNimble Escape. The sniper takes the Disengage or Hide action.
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