Shibuki (Shinobi World Supplement)

From D&D Wiki

(Redirected from Shibuki (5e Equipment))
Jump to: navigation, search

Weapon (greatclub), Rare (Requires attunement)

More like a club than a blade, this weapon is covered in explosive tags. On a hit, this weapon deals 2d8 magical bludgeoning damage, and attack rolls with this weapon have a +1 bonus. The weapon has an amount of explosive tags inside it equal to half your level (rounded down), and regain 1 at the end of each minute. You can expend the tags using the options below:

  • When you hit with an attack, you can expend up to two tags to deal an extra 1d8 thunder or fire damage for each tag.
  • When you hit with an attack for 1 tag, 6d10 hit points of creatures within 30 feet, starting with the ones with the lowest hit points ignoring unconscious creatures, are blinded for 1 minute. You may increase the number of hit points effected by 1d10 per additional tag spent. They may attempt a Wisdom saving throw at the end of each of their turns, ending this effect early on a success. This counts as a Path of the Assassin unique jutsu for the sake of affinity, and as a jutsu for the sake of modification.
  • As a bonus action for 1 tag, you create one explosive seal.
Shibuki_Sword.png
[Source].
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Viz Media. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Viz Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main Page5e HomebrewEquipmentMagic Weapons

Home of user-generated,
homebrew pages!


Advertisements: