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Medium fiend (heartless), chaotic evil
Armor Class 13 (16 with mage armor)
Hit Points 44 (8d8 + 8)
Speed 30 ft., climb 30 ft.
Skills Arcana +4, Deception +6, Perception +5 Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 15
Languages Abyssal
Challenge 2 (450 XP)
ACTIONS
Spellcasting. The shaman is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The shaman has the following spells prepared:
Cantrips (at will): chill touch, fire bolt, gust, toll the dead
1st level (4 slots): burning hands, false life, inflict wounds, mage armor, ray of sickness
2nd level (3 slots): blindness/deafness, hold person, ray of enfeeblement, scorching ray, wither and bloom
3rd level (3 slots): animate dead, bestow curse, fireball, slow, vampiric touch
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