Searing Blow (5e Spell)
From D&D Wiki
|Casting time:||1 reaction, which you take when you hit an enemy with a Melee weapon attack|
When you attack and hit an enemy creature with a melee weapon attack you can choose to channel your magical energies into your weapon dealing additional damage. The damage type is determined by your alignment. Good alignment channels Radiant energy. Evil alignment channels Necrotic energy. Neutral alignment chooses Radiant or Necrotic.
The target of the attack must make a Wisdom Saving throw. On a successful save the target takes half damage or takes 5D10 additional damage of the type chosen by your alignment.
At Higher Levels. When you Cast this spell using a spell slot of 4th Level or higher, the damage is increased by 1D10 for each spell slot above 3rd.