Samurai Nobody (5e Creature)
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Samurai Nobody[edit]
Medium aberration (nobody), neutral Armor Class 18 (natural armor)
Skills Athletics +7, Perception +5 Flexible. The samurai counts as being one size smaller when determining the space it can squeeze through. Martial Advantage. Once per turn, the samurai can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the samurai that isn't incapacitated. ACTIONSMultiattack. The samurai makes three katana attacks. Katana. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. This is a magic weapon attack. Four Slashes (Recharge 6). The samurai makes four katana attacks. BONUS ACTIONSDuel Stance. The samurai marks a creature that it can see within 30 feet of it. That creature must make a DC 14 Wisdom saving throw. On a failed save, the creature has disadvantage on any attack roll it makes against a creature other than the samurai for 1 minute.
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