Sadistic (5e Feat)
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Sadistic
Prerequisites: Chaotic or evil alignment
You become satisfied with hurting others.
- Whenever you damage a creature with a weapon, you gain temporary hit points equal to its challenge rating for 1 minute. This effect can occur only once on your turn.
- Whenever you kill a creature with a weapon, you gain temporary hit points equal to its challenge rating that last for 1 hour.
- Other creatures recognize you as a being an agent of chaos. You have disadvantage on Persuasion checks made to calm others.
- You have nightmares of the horrid things you've done. When you finish a long rest, make a DC 15 Wisdom saving throw. On failure, you have disadvantage on your first attack roll made against a creature until you finish another long rest. On a success, nothing happens.
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