SRD Talk:Trip

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Small Detail[edit]

This portion should be changed to add a small detail:

Being Tripped (Prone)

A tripped character is prone. Standing up is a move action which provokes attacks of opportunity. These AoOs cannot be used as an additional trip attempt.--65.35.183.198 02:30, 21 January 2008 (MST)

Rule information that's not already in the SRD, will not be added, unless it's in the official errata. —Sledged (talk) 07:54, 21 January 2008 (MST)

Link Error[edit]

Please remove hyperlink to Stable, as the term is not meant as a dying character becoming stable. Opses0 21:51, 11 September 2009 (MDT)

Link removed. --Dmilewski 18:50, 13 September 2009 (MDT)

Forever Trying[edit]

Says you tried to trip an opponent and failed, then they tried to trip you as a result. This article fails to say that if they failed, you couldn't try to trip them again as it does with Disarm, respectively. So two opponents could be trying to trip each other forever in a single round? --SgtLion 00:28, 20 November 2009 (MST)

"If you lose, the defender may immediately react and make a Strength check opposed by your Dexterity or Strength check to try to trip you." think of it as you hook their leg with your leg and then you jockey back and forth till someone loses balance--Name Violation 13:03, 20 November 2009 (MST)

Some, huh?[edit]

On a quite different topic from just there, I was also wondering what weapons are 'some', that allow you to make a trip attack with them. Is there a certain property or category they fit in, or will it just be on those certain weapons' articles that they allow trip attacks? --SgtLion 00:34, 20 November 2009 (MST)

whips, spiked chain, a few others. it says in the weapon discripions what ones let you trip.--Name Violation 12:57, 20 November 2009 (MST)

Calculating Trip?[edit]

How do you calculate trip modifiers? I think it is Str+Size+Feat+Weapon+BaB=Trip Total. Is this correct? xXDHXx