Runic Weapon (5e Equipment)
Weapon, Uncommon, Rare (Greater), Very Rare (Grand). Generally these silvered weapons are not magical until outfitted with a Runestone. Regular Runic weapons receive a simple +1 Enchanted bonus can only house one Runestone. Greater Runic Weapons receive a +2 Enchanted bonus and can house two Runestones. Grand Runic Weapons can recieve a +3 Enchanted for housing three Runestones. The Number of Runestone charges are cumulative so a Runic weapon might only have three, a Greater Runic Weapon will have 6 and a Grand Runic Weapon will have 9 and they will be renewed after a long rest. When a Runestone, in the Runic Weapon, is activated with a charge, it can only use the rune effect for Weapons. |
|
Back to Main Page → 5e Homebrew → Equipment → Magic Weapons