Ruler of Warriors (5e Creature)

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Ruler of Warriors

Gargantuan giant, chaotic neutral


Armor Class 20 (+2 plate)
Hit Points 676 (33d20 + 330)
Speed 40 ft.


STR DEX CON INT WIS CHA
30 (+10) 10 (+0) 30 (+10) 15 (+2) 15 (+2) 16 (+3)

Saving Throws Dex +9, Con +19, Cha +12
Skills Athletics +19, Intimidation +12, Perception +11, Survival +11
Damage Resistances cold, poison, thunder
Damage Immunities force, radiant
Condition Immunities exhaustion, paralyzed, petrified, poisoned
Senses truesight 120 ft., passive Perception 21
Languages Common, Giant, Orc
Challenge 30 (155,000 XP)


Regeneration. The ruler regains 30 hit points at the start of his turn if he has at least 1 hit point.

Magic Weapons. The ruler's weapon attacks are magical.

Legendary Resistance (3/Day). If the ruler fails a saving throw, he can choose to succeed instead.

Ultimate Warrior. The ruler doubles his proficiency bonus for weapon attack bonuses and also adds it to the weapon's damage.

ACTIONS

Multiattack. The ruler makes four melee attacks and uses his Ancient Power if he can.

Action Name. Melee Weapon Attack: +28 to hit, reach 20 ft., one target. Hit: 47 (8d6 + 19) slashing damage.

Ancient Power (Recharge 5-6). Until the end of the ruler's next turn, he has advantage on all attack rolls and saving throws. The next time the ruler is hit by a damaging attack, that attack deals 9 (2d8) less damage.


LEGENDARY ACTIONS

The ruler can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ruler regains spent legendary actions at the start of its turn.

Attack (Costs 2 Actions). The ruler makes a greatsword attack.
Fist. Melee Weapon Attack: +28 to hit, reach 5 ft., one target. Hit: 21 (1d4 + 19) bludgeoning damage.

File:The lord of battle.jpg

The ruler of warriors is a huge giant and the greatest warrior ever.


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