Ripper Vibroblade (Fallout Supplement)
From D&D Wiki
PL 6 SEC 1/shot Melee Weapon (Exotic Melee Weapons Proficiency (Chainsaws))
Damage | 3d4 | Magazine | 30 Int |
Critical | 20 | Size | Small |
Damage Type | Slashing | Weight | 2 pounds |
Range Increment | Purchase DC | 15 TU/150 Caps | |
Rate of Fire | S | Restriction | Rare, West Coast/East Coast |
Description[edit]
The Ripper Vibroblade, more commonly known as the Ripper, is a miniature chainsaw developed by Ripper industries before the war. It is hailed as among the most powerful one-handed melee weapons in the wastes, thanks to the rapidly rotating chainblade, allowing it to tear its targets to a gory pulp.
d20 Modern Rules[edit]
The Ripper Vibroblade ignores half of all non-supernatural enemy DR (rounding up).
Craft/Repair[edit]
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The Ripper Vibroblade can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A Ripper Vibroblade can be repaired with mechanical parts with a Repair check. Alternatively, another Ripper Vibroblade can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other chainsaws for parts if the feat is possessed.
Back to Main Page → D20 Modern → Equipment
Back to Main Page → D20 Modern → Campaign Settings → Fallout → Equipment → Weapons → Melee → Chainsaws