Rhumnam (5e Equipment)

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Weapon (rapier), legendary (requires attunement by a rogue)

The Rhumnam is a rapier made entirely of transparent red metal, called steel-ruby, which is incredibly resistant and powerful.

You have a +3 bonus to your attack and damage rolls with this magic weapon. When you make an attack with this magic weapon, you score a critical hit on a roll of 19 or 20. You can use a bonus action to speak this magic sword's command word, causing it to shed bright light in a 20-foot radius and dim light for an additional 20 feet. The light lasts until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This magic weapon has 3 charges, and regains all expended charges daily at dawn.

Magic Gunner. This sword has a trigger in its hilt and a barrel in its handheld. As an action, you may pull the trigger and expend a charge to unleash five blasts of arcane energy at up to five different targets of your choice that you can see within 120 feet of you. You can choose to have the missiles all target the same creature, or have each missile target separate creatures within range. Each missile deals 1d6 + 3 damage of a damage type determined by the missile. The first missile deals fire damage, the second deals cold damage, the third deals lightning damage, the fourth deals radiant damage, and the fifth deals necrotic damage.

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