Regenerating Curse, Grade 3 (Jujutsu Kaisen Supplement)
Regenerating Curse[edit]
Large undead (cursed spirit), chaotic evil Armor Class 14 (natural armor)
Saving Throws Str +7, Con +6 Cursed Energy. The curse has 16 cursed energy that it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest. Cursed Energy Recovery. The curse regains 1 cursed energy at the beginning of each of it's turns. Cursed Attack. The curse's attacks are considered magical. Invisible Force. You are entirely made out of cursed energy, meaning you cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see you. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see you. ACTIONSMultiattack. The regenerating Curse makes one Bite attack, and two Claw attacks. Bite Melee Weapon Attack: +7 to hit. reach 5 ft, one target. Hit: 7 (1d6+4) piercing damage Claws Melee Weapon Attack: +7 to hit. reach 5 ft, one target. Hit: 11 (2d6+4) slashing damage BONUS ACTIONSAdvanced Regeneration. The curse can spend up to 5 Cursed Energy, regaining hit points equal to 15 times the amount spent. REACTIONSAdvanced Regeneration. As a Reaction to suffering damage, the curse uses it's Regeneration. |
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