Razor Whip (4e Equipment)
Razor Whip
Superior Melee Weapons
One-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
Razor Whip | +2 | 1d6 | -- | 30 gp | 3 Lb. | Flail | Reach, Off-hand, Brutal 1 |
A thin metal chain, with razor sharp edges. This terrifying whip is just as deadly to an unskilled user as it is to their enemies.
Off-Hand
An off-hand weapon is light enough that you can hold it and attack effectively with it while also holding a weapon in your main hand. You can’t attack with both weapons in the same turn, unless you have a power that allows such an attack, but you can attack with either weapon.
Reach
With a razor whip, you can make melee attacks against enemies that are 2 squares away from you as well as against adjacent enemies. Even so, you can make opportunity attacks only against enemies adjacent to you and can flank only enemies adjacent to you.
Brutal 1
A Razor Whip’s minimum damage is higher than that of a normal weapon. When rolling the weapon’s damage, reroll any die that displays a 1. Reroll the die until the value shown exceeds the weapon’s brutal value, and then use the new value.
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