Raijū Living Lightning Shikigami (Jujutsu Kaisen Supplement)

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Raijū[edit]

Large monstrosity (shikigami), unaligned


Armor Class 18 (natural armor)
Hit Points 323 (34d10 + 136)
Speed 80ft walking, 60ft flying


STR DEX CON INT WIS CHA
10 (+0) 22 (+6) 18 (+4) 8 (-1) 10 (+0) 22 (+6)

Saving Throws Str +6, Dex +12
Skills Acrobatics +12, Arcana +5, Intimidation +12, Perception +6
Damage Vulnerabilities Bludgeoning from magical attacks
Damage Resistances Cold, Thunder, Piercing and Slashing from Nonmagical Attacks.
Damage Immunities Lightning
Condition Immunities poisoned, paralyzed, frightened, slowed
Senses passive Perception 15
Languages understands it's master's languages, but can't speak.
Challenge 17 (18,000 XP)


Cursed Energy. Raijū has 58 cursed energy that it can use to fuel its abilities. Its cursed energy is replenished at the end of a long rest.

Improved Cursed Energy Recovery. Raijū regains 3 cursed energy at the beginning of its turns.

Invisible Force. Raijū is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the Shikigami.

Magical Weapons. The Shikigami's attacks are considered magical

Ride The Lightning When Raijū gets summoned a lightning strike happens where it spawns, every creature in a 10ft radius around where Raijū gets summoned makes a DC19 Dexterity saving throw. On a failure, they take 24 (4d8+6) lightning damage and make a DC19 Constitution saving throw not to be paralyzed for 2 turns. If they succeed the Dexterity saving throw, they take half and don't make the Constitution saving throw.

Roar Of Thundering Clouds When Raijū is flying it can use up to 3 cursed energy to have any ranged attack dealing lightning damage, do an extra 13 (1d12+6) thunder damage per cursed energy spent on Roar OF Thundering Clouds. Raijū gathers thundering clouds to screech while lighting shoots out.

Bolt Rush Whenever Raijū takes the dash action, it gains +25ft movement speed, and can take the dodge action as a reaction while dashing. While Bolt Rush is used opportunity attacks toward Raijū will have disadvantage.

Shocking Claws When dealing damage with its claws it can make a blue glow appear around the claws, the claws will deal and extra 13 (1d12+6), Raijū can only use this 3 times per long rest.

Banshee Right after one of Raijū Bite attack deals damage, it can scream, this deals 6 (3d4) thunder damage, an the attacked creature makes a DC 19 Constitution saving throw, if the creature fails, the become deafened for 2 turns.

50 Meters In 3 Seconds. Raijū have gone through training helping it to move faster, and the shikigami will have two reactions instead of one in each round of combat.

Untraceable Speed. The Shikigami has a reaction to passing a saving throw or an attack roll being made against it, the shikigami may move up to half of its speed in a direction of its choice. If this movement would cause the shikigami to leave the area targeted by an attack roll it's reacting to, it may roll a Acrobatics check to attempt to fully dodge. The Shikigami roll against the attack roll, causing the attack to miss regardless of its armor class if its Acrobatics check is higher than the attack roll. On a failure, the attack happens as normal, though the shikigami still moves as normal. This roll automatically fails if the attack is a critical hit.

ACTIONS

Multi Attack' Raijū makes 3 Claw attacks, but can switch one of the mouth for a Bite or Bolt.)

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 6) slashing damage.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Bolt(7 Cursed Energy). Ranged Attack: +11 to hit, range 25 ft., one target. Hit: 25 (2d12 + 12) lightning damage + 10 (2d4+6) thunder damage.

Voltage(10 Cursed Energy). Raijū fills its body with lightning, and the shikigami will gain 30ft extra movement on each of its turns for 1 minute. While Voltage is up Raijū gains all the listed benefits:

  • When making a melee attack it gains + 4 to hit
  • Gains a Lighting coat, +2 Armor class
  • Can Howl as a bonus action, dealing 21 (2d8+12) thunder damage in a 30ft cone in front of it.
  • Gains advantage on Dexterity saving throws

Thunder Strike(6 Curse Energy) Creates a Lighting bolt that lands on Raijū, Raijū heals 8 (1d4+5) hitpoints, and every creature in a 20ft radius around Raijū will make a DC19 Dexterity saving throw. If they fail they take 12 (2d10) lightning damage.

BONUS ACTIONS

Crusher Gnaw Raijū lunges out towards a target in movement speed, upon getting close it uses lightning to enhance the body. The target creature makes a DC19 Constitution and Dexterity save. If they fail the Dexterity save they take 18 (3d10) lightning damage. And if they fail the Constitution save, they become slowed for one round.

Afterimage Assault As a bonus action, Raijū can spend cursed energy up to 12 cursed energy to create 6 clones with 1 HP. These clones can grant flanking and stay within half their movement speed. Once per round, Raijū may swap with a clone as a bonus action or reaction to an attack or saving throw. Creatures can identify clones with a Wisdom Insight check against a DC19. They have advantage if they have Cursed Energy Tracker.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) peircing damage.

REACTIONS

Sky Scream The Shikigami creates clouds that rumble with thunder. The next turn when anything will deal thunder damage, it deals two damage dice more.

Quick Paws Upon taken damage from a sorce the first time each turn, Raijū can use a reaction move 10ft to the right or left, While Quick Paws is active Raijū won't trigger opportunity attacks.

Raijū is the embodiment of lightning into an animal form. It has long, sharp claws and ferocious faces. Generally, It is thought to look like a wolf climbing the sky and riding on lightning. This Shikigami is strong and hard to tame, but it is loyal and a very good curse killer. many have tried to tame it, but the shikigami only wants metal. It mostly gets this from blood or from eating the armor of killed foes. It can fly by climbing on the clouds it creates.

Non-Canon Raijū is not an official shikigami demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in the absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign.

Feats this is all Raijūs feats.

50 Meters In 3 Secounds!, Untraceable Speed Afterimage Assault Immense Cursed Energy, Improved Cursed Energy Output

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