Purpose (3.5e Spell)

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This material is published under the OGL 1.0a.


Purpose
Enchantment (Compulsion) [Mind-Affecting]
Level: Tarot 3
Components: V, F
Casting time: 1 standard action
Range: 50 feet
Area: All Allies within 50 feet
Duration: 1 minute/level
Saving Throw: See Text
Spell Resistance: Yes (harmless)


Grants a +3 to Will and Fortitude saves, and a +2 to attack rolls.

This spell bestows a sense of determination to the caster and their allies. For the duration of the spell, those affected receive a +3 morale bonus to fortitude and will saves, and a +2 morale bonus to all attack rolls.

When the spell ends, those affected must make a will save (DC 15) to avoid the demoralizing after effects of losing a sense of purpose. A successful save negates any effect, but those who fail to make their saving throw suffer a -2 morale penalty to all saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls for 1 round.

Arcana[edit]

This spell can only be cast using the 8 of Wands as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Arcane Mysteries - Tarot Magic. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Arcane Mysteries material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

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