Psycho (D20 Modern Race)

From D&D Wiki
Jump to navigation Jump to search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Borderlands franchise, and/or include content directly affiliated with and/or owned by 2K Games. D&D Wiki neither claims nor implies any rights to Borderlands copyrights, trademarks, or logos, nor any owned by 2K Games. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Psycho[edit]

Personality[edit]

Insane. They have a crazy speech pattern. They are cannibals. They run around and hit anybody who is not their friend with the saws that they carry.

Physical Description[edit]

Although looking like a human, they have white skin, and they wear white masks. The flaming Psycho is a more powerful version and is immune to fire.

Relations[edit]

They don't get along with anyone except for Bandits.

Alignment[edit]

Evil.

Lands[edit]

Any where humans are.

Religion[edit]

They have no religion.

Language[edit]

English, though they say the same thing over and over again, and laugh a lot of the time.

Names[edit]

They don't have names.

Racial Traits[edit]

  • +3 to strength, wisdom and intelligence are down to 0: Cannot do any intelligence-based actions. The enhancements done to them made them lose most of their sanity.
  • Humanoid (Human):
  • Medium:
  • Psycho base land speed is : Double that of a human's.
  • Shield Generator: Have shield generator that absorbs all damage until it dies down from absorbing too many hits. The shield's HP is the same as the Psycho's HP.
  • Berserk: Lose all sanity. +2 to strength. Cannot do any actions that require patience. Cannot use any spells.
  • Native Language: English. Bonus Langues: None.
  • Level Adjustment:

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
21 years +2 +4 +8
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
21 years 50 years 70 years + 100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.

Back to Main PageD20 ModernRaces