Prophet (5e Halo Setting)
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Prophet[edit]
Medium monstrosity, lawful evil Armor Class 10
Skills Intimidation +8, Perception +8 Energy Shielding Prphets have 30 temporary hit points. If they do not receive damage for 6 rounds (36 seconds), they regain 10 of these temporary hit points. Temporary hit points gained in this manner can not exceed 30. ACTIONSStaff. Melee Weapon Attack: +8 to hit, reach 5., one target. Hit: 7 (1d10 + 5) bludgeoning damage.
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the prophets are the spearheads of the covenant onslaught as they plan every single assault and defense for the covenant, they are the ultimate strategists. |
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