Popo (5e Creature)

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Popo[edit]

Small aberration, chaotic neutral


Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft., swim 20 ft.


STR DEX CON INT WIS CHA
12 (+1) 8 (-1) 10 (+0) 3 (-4) 9 (-1) 5 (-3)

Proficiency Bonus +2
Damage Resistances acid, bludgeoning
Condition Immunities blinded
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 9
Languages
Challenge 1/8 (25 XP)


Amphibious. The popo can breathe air and water.

Slippery. The popo has advantage on ability checks and saving throws made to escape a grapple.

ACTIONS

Restrain. Melee Weapon Attack: +3 to hit, reach 5 ft., one Medium or smaller creature. Hit: The target is grappled (escape DC 13), and restrained for as long as it remains grappled. The popo can only restrain one creature at a time.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 2 (1d4) acid damage.


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A popo appears as a writhing mass of thick tentacles of contrasting colors, usually comprising blue and orange. Despite being only a couple feet in diameter, one of these tentacle masses is remarkably aggressive. Although it is omnivorous, it will favor attacking and attempting to devour anything that moves too close. A popo has been known to restrain small animals or children, then use the acids expunged by its body to digest the restrained creature while it yet lives.
Popos can reproduce either asexually or sexually. In certain regions, especially the Dark World, popos are known to reproduce rapidly. If there is one, there are almost always many more nearby.

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