Orc, Vesuix (5e Race Variant)
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Orc (Vesuix Variant)[edit]
Physical Description[edit]
History[edit]
Society[edit]
Orc Names[edit]
In Vesuix, many peoples have a birth name that their immediate family (or guardians) gave them, and upon their age of part-maturity, they choose a name for themselves. They can choose whatever name they want, and it is written in a book of names in their hometown at a ceremony that they participate in along with a “True Namer”, which is a government job dedicated to names, taxes, filing stuff, and other miscellaneous jobs. It’s a respected position, and a necessary one, but is exceptionally difficult. A person's chosen name effectively becomes their first name, with their birth name becoming their last/family name. Birth names are often similar to one another in families, only changing a syllable or two through a generation.
Male:
Female:
Orc (Vesuix Variant)[edit]
The Orcs of Vesuix are known for being a more civilized people than most other versions of the material plane, often being philosophers or architects.
Ability Score Increase. Your Constitution score increases by 2.
Age. Orcs physically mature faster than most other species, reaching physical adulthood by 16 and often living to be 60.
Alignment. Orcs from Vesuix vary widely in terms of alignment, but tend toward neutrality.
Size. Orcs are tall, often reaching heights taller than 6 feet. Your height is Medium.
Speed. Your base walking speed is 30 feet.
Healthy Body. You have advantage on saving throws against being poisoned.
Can't Put Me Down. You are difficult to kill. When you are reduced to 0 Hit Points, you can make a Constitution saving throw with a DC of 5 + the damage taken, only being reduced to 1 Hit Point on a success. This ability recharges after a Long Rest.
Languages. You can speak, read, and write Common and Orc.
Subrace. The Orcs of Vesuix are separated into three different subraces, the Cutivo, Rablur, and Wild Orcs.
Cutivo Orc[edit]
Ability Score Increase. Your Intelligence score increases by 1.
Rablur Orc[edit]
Ability Score Increase. Your Wisdom score increases by 1.
Desert Home. You have resistance to fire damage, and are adapted to high temperatures.
Nomadic Lifestyle. You have proficiency in the Survival skill, as well as with the Spear and Shortsword.
Wild Orc[edit]
Ability Score Increase. Your Strength score increases by 1.
Claws. You have long claws that can be extended from your fingers. Your unarmed strikes can now deal 1d4 slashing damage on a hit.
Used to the.
Random Height and Weight[edit]
Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
---|---|---|---|
′ '' | + | lb. | × () lb. |
*Height = base height + height modifier |
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