One Class (3.5e Variant Rule)
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One Class Variant[edit]
This variant rule doesn't have to major benefit of gaining levels instead they gain bonuses an they use certain abilities. This variant rule uses the UA:Weapon Group Feats. They are only used for specialty not proficiency.
Any feat that specifies a single weapon or affects the use in a weapon instead only affects one group of weapons. Any feat gained can only be gained if the character has all prerequisites (excluding any levels). If the character cannot take any of the feats due to not meeting the prerequisites then they may take one of a lower rank.
This also uses the UA:Armor as Damage Reduction variant rule.
Paths[edit]
Their abilities affect the level of their 'paths', they gain a bonus to each path equal to their respective ability modifier. The abilities don't gain them any bonuses. Only the paths do.
Strength[edit]
This gives benefits to extra damage and other melee abilities.
Rank | Melee Attack Bonus | Special |
---|---|---|
1st | +1 | Simple Melee weapon Proficiency and Weapon Focus |
2nd | +2 | Power Attack or Combat Expertise |
3rd | +3 | Cleave or Improved: Bull Rush, Overrun, Sunder, Disarm, Feint or Trip |
4th | +4 | Martial Melee weapon Proficiency and Power Critical and Weapon Specialization |
5th | +5 | Great Cleave or Awesome Blow or any of the above. |
6th | +6/+1 | One of the above feats. |
7th | +7/+2 | Greater Weapon Focus |
8th | +8/+3 | Exotic Melee weapon Proficiency |
9th | +9/+4 | Improved Critical |
10th | +10/+5 | Bonus melee based feat. |
11th | +11/+6/+1 | - |
12th | +12/+7/+2 | Greater Weapon Specialization |
13th | +13/+8/+3 | One of the above feats. |
14th | +14/+9/+4 | - |
15th | +15/+10/+5 | Bonus melee based feat. |
16th | +16/+11/+6/+1 | - |
17th | +17/+12/+7/+2 | One of the above feats. |
18th | +18/+13/+8/+3 | - |
19th | +19/+14/+9/+4 | One of the above feats. |
20th | +20/+15/+10/+5 | Bonus melee based feat. |
This is generated at 10x (Current rank +1) melee damage gets one rank. The "Current rank" is before ability adjustments.
Dexterity[edit]
This gives benefits to extra damage and other ranged abilities.
Rank | Ranged Attack Bonus | Special |
---|---|---|
1st | +1 | Simple Ranged weapon Proficiency and Weapon Focus |
2nd | +2 | Quick Draw or Weapon Finesse or Point Blank Shot or Rapid Reload |
3rd | +3 | Far Shot or Precise Shot or Rapid Shot |
4th | +4 | Martial Ranged weapon Proficiency and Weapon Specialization |
5th | +5 | Shot on the Run or Greater Manyshot or Sharp-Shooting |
6th | +6/+1 | One of the above feats. |
7th | +7/+2 | Greater Weapon Focus |
8th | +8/+3 | Exotic Ranged weapon Proficiency |
9th | +9/+4 | One of the above feats. |
10th | +10/+5 | Bonus ranged based feat and Improved Precise Shot |
11th | +11/+6/+1 | One of the above feats. |
12th | +12/+7/+2 | Greater Weapon Specialization |
13th | +13/+8/+3 | One of the above feats. |
14th | +14/+9/+4 | - |
15th | +15/+10/+5 | Bonus ranged based feat |
16th | +16/+11/+6/+1 | - |
17th | +17/+12/+7/+2 | One of the above feats. |
18th | +18/+13/+8/+3 | - |
19th | +19/+14/+9/+4 | One of the above feats. |
20th | +20/+15/+10/+5 | Bonus ranged based feat |
This is generated at 10x (Current rank +1) ranged damage gets one rank. The "Current rank" is before ability adjustments.
Constitution[edit]
This gives benefits to preventing damage and other defensive abilities.
Rank | Health Bonus | Special |
---|---|---|
1st | +1 | Light armor proficiency |
2nd | +2 | Shield proficiency(except tower shields), Great Fortitude |
3rd | +3 | Toughness, Armor Skin |
4th | +4 | Medium armor proficiency, Great Fortitude |
5th | +5 | Endurance, Armor Skin |
6th | +6 | Tower Shield proficiency, Damage Reduction |
7th | +7 | Toughness, Armor Skin, Diehard |
8th | +8 | Heavy armor proficiency, Damage Reduction |
9th | +9 | Toughness, Armor Skin, Epic Endurance |
10th | +10 | Perfect Health, Damage Reduction |
11th | +11 | Epic Fortitude, Toughness, Armor Skin |
12th | +12 | Great Constitution, Damage Reduction |
13th | +13 | Toughness, Improved Natural Armor, Extended Life Span |
14th | +14 | Damage Reduction, Epic Fortitude |
15th | +15 | Toughness, Improved Natural Armor |
16th | +16 | Fast Healing |
17th | +17 | ((Bonus attack ability)) |
18th | +18 | Fast Healing |
19th | +19 | ((Bonus attack ability)) |
20th | +20 | Fast Healing |
Health Bonus is per level and is retroactive.
This is generated at 10x (Current rank +1) damage prevented/avoided gets one rank. The "Current rank" is before ability adjustments.
Intelligence[edit]
This gives the ability to cast arcane spells and arcane abilities.
Level(Arcane): This gives the ability to cast and learn arcane spells at the same progression as a sorcerer.
Rank | Level(Arcane) | Special |
---|---|---|
1st | +1 | ((Bonus attack ability)) |
2nd | +2 | ((Bonus attack ability)) |
3rd | +3 | ((Bonus attack ability)) |
4th | +4 | ((Bonus attack ability)) |
5th | +5 | ((Bonus attack ability)) |
6th | +6 | ((Bonus attack ability)) |
7th | +7 | ((Bonus attack ability)) |
8th | +8 | ((Bonus attack ability)) |
9th | +9 | ((Bonus attack ability)) |
10th | +10 | ((Bonus attack ability)) |
11th | +11 | ((Bonus attack ability)) |
12th | +12 | ((Bonus attack ability)) |
13th | +13 | ((Bonus attack ability)) |
14th | +14 | ((Bonus attack ability)) |
15th | +15 | ((Bonus attack ability)) |
16th | +16 | ((Bonus attack ability)) |
17th | +17 | ((Bonus attack ability)) |
18th | +18 | ((Bonus attack ability)) |
19th | +19 | ((Bonus attack ability)) |
20th | +20 | ((Bonus attack ability)) |
This is generated at 5x (Current rank +1) arcane spells cast gets one rank. The "Current rank" is before ability adjustments.
Wisdom[edit]
This gives the ability to cast divine spells and divine abilities.
Level(Divine): This gives the ability to cast and learn divine spells at the same progression as a sorcerer.
Rank | Level(Divine) | Special |
---|---|---|
1st | +1 | ((Bonus attack ability)) |
2nd | +2 | ((Bonus attack ability)) |
3rd | +3 | ((Bonus attack ability)) |
4th | +4 | ((Bonus attack ability)) |
5th | +5 | ((Bonus attack ability)) |
6th | +6 | ((Bonus attack ability)) |
7th | +7 | ((Bonus attack ability)) |
8th | +8 | ((Bonus attack ability)) |
9th | +9 | ((Bonus attack ability)) |
10th | +10 | ((Bonus attack ability)) |
11th | +11 | ((Bonus attack ability)) |
12th | +12 | ((Bonus attack ability)) |
13th | +13 | ((Bonus attack ability)) |
14th | +14 | ((Bonus attack ability)) |
15th | +15 | ((Bonus attack ability)) |
16th | +16 | ((Bonus attack ability)) |
17th | +17 | ((Bonus attack ability)) |
18th | +18 | ((Bonus attack ability)) |
19th | +19 | ((Bonus attack ability)) |
20th | +20 | ((Bonus attack ability)) |
This is generated at 5x (Current rank +1) divine spells cast gets one rank. The "Current rank" is before ability adjustments.
Charisma[edit]
This gives the ability to use psionics and psionic abilities.
Level(Psionic): This gives the ability to cast and learn psionic powers at the same progression as a sorcerer.
Rank | Level(Psionic) | Special |
---|---|---|
1st | +1 | ((Bonus attack ability)) |
2nd | +2 | ((Bonus attack ability)) |
3rd | +3 | ((Bonus attack ability)) |
4th | +4 | ((Bonus attack ability)) |
5th | +5 | ((Bonus attack ability)) |
6th | +6 | ((Bonus attack ability)) |
7th | +7 | ((Bonus attack ability)) |
8th | +8 | ((Bonus attack ability)) |
9th | +9 | ((Bonus attack ability)) |
10th | +10 | ((Bonus attack ability)) |
11th | +11 | ((Bonus attack ability)) |
12th | +12 | ((Bonus attack ability)) |
13th | +13 | ((Bonus attack ability)) |
14th | +14 | ((Bonus attack ability)) |
15th | +15 | ((Bonus attack ability)) |
16th | +16 | ((Bonus attack ability)) |
17th | +17 | ((Bonus attack ability)) |
18th | +18 | ((Bonus attack ability)) |
19th | +19 | ((Bonus attack ability)) |
20th | +20 | ((Bonus attack ability)) |
This is generated at 5x (Current rank +1) psionic powers used gets one rank. The "Current rank" is before ability adjustments.
Spell/power progression[edit]
Level | Spells/Powers Known | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1st | 4 | 2 | — | — | — | — | — | — | — | — |
2nd | 5 | 2 | — | — | — | — | — | — | — | — |
3rd | 5 | 3 | — | — | — | — | — | — | — | — |
4th | 6 | 3 | 1 | — | — | — | — | — | — | — |
5th | 6 | 4 | 2 | — | — | — | — | — | — | — |
6th | 7 | 4 | 2 | 1 | — | — | — | — | — | — |
7th | 7 | 5 | 3 | 2 | — | — | — | — | — | — |
8th | 8 | 5 | 3 | 2 | 1 | — | — | — | — | — |
9th | 8 | 5 | 4 | 3 | 2 | — | — | — | — | — |
10th | 9 | 5 | 4 | 3 | 2 | 1 | — | — | — | — |
11th | 9 | 5 | 5 | 4 | 3 | 2 | — | — | — | — |
12th | 9 | 5 | 5 | 4 | 3 | 2 | 1 | — | — | — |
13th | 9 | 5 | 5 | 4 | 4 | 3 | 2 | — | — | — |
14th | 9 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | — | — |
15th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 2 | — | — |
16th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 2 | 1 | — |
17th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 3 | 2 | — |
18th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 3 | 2 | 1 |
19th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 3 | 3 | 2 |
20th | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 3 | 3 | 3 |
The level 0's cannot be received by the psionic characters, these are not included in their progression.
<<< Will put the spells able to cast here.. Just need to change from sorcerer table. >>>
Per Level Generation[edit]
Hit points: 8 per level.
BAB: 1 per 2 levels.
Skill points: 3 per level.
Feats: 1 per 3 levels.
Ability point: 1 per 4 levels.
Over Time Generation[edit]
Hit points: 5x (Current Rank +1) damage gains you 1 hit point.
BAB: 8x (Current Rank +1) hits gains you 1 rank.
Skill points: 5x (Current Rank +1) uses gains you 1 rank.
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