Divine Feats: Feats that require or interact with divine magic-using classes.
D&D 3e Feats
Feat
|
Prerequisites
|
Summary
|
D&D 3.5e Feats
Feat
|
Prerequisites
|
Summary
|
Brew Epic Potion (3.5e Feat) |
Intelligence 15, Brew Potion, Brew Greater Potion, caster level 11th
|
Your potions are three times as powerful as those from most other alchemists.
|
Brew Greater Potion (3.5e Feat) |
Intelligence 13, Brew Potion, caster level 7th
|
Your potions are twice as powerful as those from most other alchemists.
|
Brew Unstable Potion (3.5e Feat) |
Intelligence 17, Craft (alchemy) 10 ranks, Brew Potion, Brew Greater Potion, Brew Epic Potion, caster level 9th
|
You've learned to mix multiple potions together to create something unique and very powerful.
|
Destiny Denied (3.5e Feat) |
Wisdom 14, Past Life, any other Past Life feat
|
You've failed. Whatever destiny you had before you is forever doom, and you find yourself for once in charge of your own future.
|
Divine Champion (3.5e Feat) |
Wisdom 16, Past Life, ability to cast divine spells
|
You serve your god as you always have, on a mission even you might not know, and have earned your patron's respect.
|
Divine Ley Lines (3.5e Feat) |
Wisdom 13, ability to cast divine spells
|
Your divine power can be used to attune to ley lines.
|
Suppress Spell Energy (3.5e Feat) |
|
You have learned to minimize the mystical disruption caused when a spell is cast, making it difficult for others to detect your spells.
|
D&D 5e Feats
Feat
|
Prerequisites
|
Summary
|
d20M Feats
Feat
|
Prerequisites
|
Summary
|