Necrotic Boom (5e Spell)
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5th-level Evocation | |
Casting time: | 1 reaction, when you take damage from a creature you can see |
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Range: | Self (60-foot sphere) |
Components: | V |
Duration: | Instantaneous |
You capture the energy that harmed you, you transform that into necrotic energy, and use it to unleash a deafening screech. Each creature of your choice within range must make a Dexterity saving throw, taking half damage on a success. A creature that fails its saving throw takes 6d12 necrotic damage, and for the next minute has disadvantage on Strength checks and take 1d4 necrotic damage at the start of each of its turns.
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