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Necromancer Heartless[edit]
Medium fiend (heartless), chaotic evil
Armor Class 14 (17 with mage armor)
Hit Points 105 (14d8 + 42)
Speed 30 ft., climb 30 ft.
Skills Arcana +5, Deception +8, Perception +6 Proficiency Bonus +3
Senses darkvision 60 ft., passive Perception 16
Languages Abyssal
Challenge 6 (2,300 XP)
ACTIONS
Spellcasting. The necromancer is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The necromancer has the following spells prepared:
Cantrips (at will): chill touch, fire bolt, gust, toll the dead
1st level (4 slots): burning hands, false life, inflict wounds, mage armor, ray of sickness
2nd level (3 slots): blindness/deafness, hold person, ray of enfeeblement, scorching ray, wither and bloom
3rd level (3 slots): animate dead, bestow curse, fireball, slow, vampiric touch
4th level (3 slots): blight, confusion, shadow of moil, sickening radiance
5th level (3 slots): contagion, danse macabre, negative energy flood, wrath of nature
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