Natural Mage (5e Feat)
From D&D Wiki
Prerequisites: Charisma 19 or higher, Arcanist, and must be an arcane fairy, variant
Having put in the necessary effort to hone yourself, you have refined your magical essence to new heights, and gained an uncanny control over magic as if it were second nature to you. You gain the following benefits:
- Your Charisma score increases by 1, to a maximum of 20.
- Choose one 1st level spell from the wizard spell list. You gain the chosen spell as an innate magic, using Charisma as your spellcasting ability for the spell. You can cast the chosen spell without material components and without spending a spell slot once, after which you must finish a long rest before you can cast it again. The chosen spell cannot be cast using any spell slots granted through a spellcasting feature, unless you prepare the spell through such a feature.