Morning Star (5e Creature)
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Morning Star[edit]
Large fiend (heartless), chaotic evil Armor Class 19 (natural armor)
Saving Throws Con +7 Spiky Body. A creature that touches the Morning Star or hits it with a melee attack while within 5 feet of it takes 5 (1d10) piercing damage. ACTIONSMultiattack. The Morning Star makes two Iron Ball Punch attacks. Iron Ball Punch. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage + 5 (1d8) piercing damage. Body Press. (Recharge 6) The Morning Star Leaps high into the air and slams down into a space it can see within 30 feet. All creature within 5 feet of the spot where the morning star lands must make a DC 15 Strength saving throw. On a failed save, they take 20 (4d8) bludgeoning damage + 20 (4d8) piercing damage, and become stunned until the end of their next turn. On a successful save, they take half as much and are not stunned.
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