Moon-Miser (5e Creature)
Moon-Miser[edit]
Huge aberration, unaligned Armor Class 15 (natural armor)
Saving Throws Str +10, Con +9 Amphibious. The moon-miser can breathe air and water. Illumination. The moon-miser sheds bright light in a 60-foot radius and dim light for an additional 60 feet. Keen Smell. The moon-miser has advantage on Wisdom (Perception) checks that rely on smell. Spider Climb. The moon-miser can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Sure-Footed. The moon-miser has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. Pounce. If the moon-miser moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the moon-miser can make one bite against it as a bonus action. ACTIONSMultiattack. The moon-miser makes four attacks: one with its bite, two with its claws, and one with its ram. It can replace its bite attack with its Spit. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is stunned while poisoned in this way. Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) slashing damage, and the target is grappled (escape DC 16). The moon-miser has two claws, each of which can grapple only one target. Spit (Recharge 5-6). The moon-miser spits a substance towards a target within 40 feet of it, which must make a DC 15 Dexterity saving throw to avoid being hit and affected by one of the following effects, chosen by the moon-miser: Acidic Mucus. The target takes 4 (1d6 + 1) acid damage immediately and again at the start of each of its turns for 1 minute.
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A bizarre insectoid thing, with a glistening carapace the color of smoked sapphires and far too many legs. Moon-misers reside underground, most commonly on the roofs of extremely large caverns where their size and powerful glow earn them the nickname "false stars". They were engineered by the flukes of Axile to serve as battle-mounts for rubbery men, as well as to produce a staggering amount and variety of substances. When a moon-miser molts, its shed exoskeleton falls to the cavern floor as glim, a strange, faintly glowing purple crystal that is prized for use in jewelry. |
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