Missile Launcher, Long-Range (5e Equipment)

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Long-Range Missile Launcher

Huge object
Armor Class: 20
Hit Points: 800
Damage immunities: poison, psychic
Cost:

When you absolutely need to destroy a whole country, accept no substitutes. Long-range missiles fire high-explosive missiles with a continental range, and can level entire city blocks in a heartbeat and a colossal fireball. A long-range missile launcher can be aimed and fired in a single action; once it has fired sixteen missiles, it takes an action to reload.

Long-Range Missile: Ranged Weapon Attack: +12 to hit, range 500 miles/2,000 miles., one target or point within range. Hit: The target is not allowed a saving throw to reduce the damage taken. Each creature within 120 feet of the impact point must make a Dexterity saving throw, taking 330 (60d10) bludgeoning damage on a failed save, or half as much on a successful one.

Variant. Long-range missile launchers with a higher capacity of missiles (as many as 64) exist.

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