Misery (3.5e Spell)
From D&D Wiki
|This material is published under the OGL 1.0a.|
|Enchantment (Compulsion) [Mind-Affecting]|
|Casting time:||1 Standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Area:||All living creatures within a 15-ft. radius|
|Saving Throw:||Will negates|
Throws targets into despair, bestowing a -4 penalty on most rolls.
This spell is a more powerful version of Emotion (despair), and creates such an overwhelming sensation of despair and loss that the targets have a -4 morale penalty to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. In addition, if the saving throw against misery is failed by more than 5, the target is stunned for 1d4 rounds.
This spell can only be cast using the 9 of Swords as a focus.