Mini-Missile Launcher (5e Equipment)

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Mini-Missile Launcher

Medium object
Armor Class: 20
Hit Points: 75
Damage immunities: poison, psychic
Cost:

Mini-missile launchers are light, vehicle-mounted weapons which fire short-range high-explosive missiles. They are commonly mounted on light aircraft or ground vehicles, or serve as secondary weapons on larger vehicles. A mini-missile launcher can be aimed and fired in a single action; once it has fired eight missiles, it takes an action to reload.

Mini-Missile: Ranged Weapon Attack: +8 to hit, range 20.5 ½ miles/10 miles., one target or point within range. Hit: The target is not allowed a saving throw to reduce the damage taken. Each creature within 30 feet of the impact point must make a Dexterity saving throw, taking 54 (12d8) bludgeoning damage on a failed save, or half as much on a successful one.


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