Mind Trauma (5e Spell)
3rd-level Necromancy | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | S, M (A tiny skull of a beast that you must crush in order to do the spell) |
Duration: | Concentration, up to 1 minute |
While casting the spell, you crush the skull, releasing an aura of psychic trauma that affects a creature you can see within range. The target experiences vivid hallucinations, being frozen by their most horrific fears. The target must make a Wisdom saving throw. On a failed save, the target takes 2d10 psychic damage and is frightened, for the duration of the spell. While frightened, the target also has its movement speed reduced to 0. On a successful save, the target takes half damage and suffer no additional effect.
After the spell ends, the target vaguely remembers what traumatized them but does not recall the specific details or visuals.
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