Metamo-Ring (5e Equipment)
Metamo-Ring[edit]
Wondrous Item, Very Rare The Metamo-Ring is a ring-shaped device invented by Bulma and a product of the Capsule Corporation that allows people to perform EX-Fusion. Even though it's called a Ring, this item is placed on the arm at bicep level. When two people choose to wear it, a glow comes out of the Capsule Corporation logo and by performing the Metamoro Fusion Dance, the people are united into a new being, even though they don't have the levelled powers, height, weight and so on that would be required in the Metamoro Fusion Dance, which means that the creatures need to make a normal Metamoro Dance Perfomance test and the closer the participants are, the easier it becomes. However, Ex-Fusions are weaker than a Metamoro Fusion, but their advantage is that they are only undone when the Fusion removes their Metamo Ring from their Arm (using an action), making it a fusion with no time limit and the creatures don't need to know the Metamoro Dance Technique to use EX-Fusions. Fusion. When two creatures are going to perform EX-Fusion, a DC 40 Perfomance (Charisma) roll is required, just like the original Metamoro Dance, Both creatures roll and add the sum for the Roll. However, the DC is reduced by -5 for close friends and couples, -10 for best friends, relatives and Rivals or Wife/Husband is reduced by -15. If the creatures fail the roll, they don't fuse, but they still have to wait 30 minutes to try again Just like any fusion, Ex-Fusions are entirely a new creature with a new soul reminiscent of its participants and the Fusion has the following effects while active:
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