Mesmerizing Gem (5e Equipment)

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Wondrous item, rare (requires attunement)

Mesmerizing Gem.jpg

The gem can be thrown as an improvised weapon. This small, roughly fist sized orb shaped gem glows when thrown, releasing a magical, iridescent radiance upon impact.

Each creature that can see it within 60 feet must succeed on a DC 20 Charisma saving throw or be stunned. At the end of each of its turns, and each time it takes damage, the target can make another Charisma saving throw. On a success, the condition ends and it becomes immune to the gems allure for the next 24 hours.

This property can only be used once, and this gem regains use of this property at dawn.
Each time this gem impacts the ground after being thown, there is a 1d4 chance it will crack. Upon accumulating 4 cracks, the gem will shatter into pieces, rendering it inert.


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