Megmat (5e Creature)
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Small beast, unaligned
Standing Jump. The megmat's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Slam. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Small, blue, bipedal marsupials who defend themselves by curling into an armadillo-like ball. Megmats are renowned for their powerful legs and incredible jumping capabilities—assets they use to slam into strange creatures that invade their territory. A megmat's erratic, high-speed jumps can make it a surprisingly effective combatant.
Despite the aggressive nature of megmats, their diet consists mainly of insects, seeds, and fruits.