Medical (General Equipment)(Fallout Supplement)
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Back to Main Page → D20 Modern → Campaign Settings → Fallout
cost | description | whats its used for | |
---|---|---|---|
blood bag | 1tu/10caps | 1 pint of blood | will remove any poisons or simmilar that was applied within the past 5min and adds 2d4 hp |
bandage | 1tu/10caps | bandage.. | covers up holes and scraps +2 against infection and adds 2d4 hp |
sterile disinfectant bandage | 2.5tu/25caps | clean bandage with disinfectant | 2d6 hp removes infection after 8 hrs min and then a long rest |
disinfectant | 1tu/10caps | disinfectant like alcohol | 1d6 hp and removal of infection if its covered up with a clean rag or bandage |
I.v. | 5.5tu/55caps | a bag of iv fluid | for long term healing and help stops infection +5 against another poison resist(made at that time) and 2d20 hp gain (takes 8 hours to take effect) |
stem pack | 1.5tu/15caps | gives 1d10 hp |