Mandibat (5e Creature)

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Mandibat[edit]

Tiny beast, unaligned


Armor Class 14 (natural armor)
Hit Points 5 (2d4)
Speed 10 ft., fly 40 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 10 (+0) 6 (-2) 8 (-1) 2 (-4)

Skills Perception +1
Proficiency Bonus +2
Senses passive Perception 11
Languages
Challenge 1/4 (50 XP)


Keen Hearing and Smell. The mandibat has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

Multiattack. The mandibat makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.


These odd creatures are sometimes called buzzwangers by the spelunkers who encounter them in subterranean caves because of the buzzing sound they generate as they hover and fly. They cannot live in closed mineshafts, instead usually inhabiting tunnels with plenty of fresh air just slightly below ground level. While they do live in such dark environments, they are completely blind in the dark. Rather, to find prey, they rely on light sources or scents from other creatures. Thus, they are only active when other creatures are near their nests. They have insect-like bodies, likening them to stirges. However, they sport leathery bat wings and large mandibles, meant to crush and bite food, rather than siphon blood.

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