5e SRD:Stirge
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Stirge
Tiny beast, unaligned Armor Class 14 (natural armor)
Senses darkvision 60 ft., passive Perception 9
ACTIONSBlood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.
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