Magical Sneak Attacker (5e Feat)
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Magical Sneak Attacker
Prerequisites: Sneak Attack, the ability to cast at least one spell
You have learned to combine the magical arts with roguish exploits. You gain the following benefits:
- You gain an additional way to use your sneak attack — you may use anything requiring a spell attack instead being of restricted solely to ranged or finesse weapons. You must abide by all other rules of sneak attack. Alternatively, if you cast a spell that deals damage upon a failed saving throw, and one or more targets have disadvantage on the saving throw, you can add your sneak attack damage to the spell's damage dealt against the targets that had disadvantage.
- If a target cannot see or hear you when you cast a spell that requires a saving throw, you can impose disadvantage on the saving throw for that target when they make it for the first time.
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