Lugard (Dominaria Supplement)

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[[Image:|200px|center]]
Size
Medium City
Power Center
Conventional/Military, Marshal Stanley Uthron
Alignment
Lawful Good
Adult Population
65,000
Gold Limit
130,000 gp
Language & Diversity
Ramosi, Homogenous (90% Ramosi, 5% Dwarves, 5% Other)
Main Menu
Ramosia Menu
High Seats
Low Seats

Return to Ramosia or Geography


The fortress city of Lugard is one of the wonders of the Age of Legends: it's immense bulwarks and redoubts stand silent testimony to the great works of man. The city was built as the northernmost reach of the 2nd Imperium, expanding on existing ruined Arcadian fortifications. The cultural memory of the First Barbarian Wars and the Orcine Wars drove the construction to staggering proportions. The largest legionary forts could house 10,000, but this city was intended to house and provide work and storage for ten times that. Large avenues and smaller streets cut through the city in a carefully choreographed defensive pattern, and the solidly constructed building blocks are small fortresses in and of themselves. Flat roof get higher as you get further into the city, every roof has crenelations, and every veranda murder holes. Blocks of apartment style houses, open-center markets, squares, and granaries fill most of the city. Several large cisterns, a drill and assembly area, guild houses, and three stadiums fill out the city. The great keep of the city is impressive even to the most studied dwarf engineer, and once withstood a siege for nearly three years. House Uthron has ruled Lugard for a century and a half. They took it in the turbulent years leading up the the Purge in the 3rd Age, sacking it when several Wizards of the Imperial Council fled there. The Uthrons were masters of siege warfare and their slow, methodical methods had won great victories in Otaria against the Wandering One. The city was at a low point then, poorly defended by a coalition of Houses backing the Imperial Council. The Uthrons took the city, killed the Wizards, and held Lugard as an independent nation until the threat of siege forced them into Ramosia.

All of this gives quite the wrong impression to outsiders: that of grim northerners living spartan lives of militarized order and grumbling of 'the threat beyond the walls'. The reality in this Age is far from that grim stereotype. Lugarders are an active people, and their stadiums are filled with games and tournaments weekly. Most everyone in the city plays some sport or another, whether in the stadiums at the games or across larger roofs or squares. Most Lugarders work in the city or the immediate countryside; and a plurality of the population lives outside the city for much of the year farming or herding. Those that live outside the city will travel to and from frequently, but this cycle of life is normal on the plateau. Almost all of those that live in the city live in apartments or barracks unused since ancient times. the few with individual quarters live atop their stores, next to their temples, or are obscenely rich. Furs, metals, stone, and wood flow south out of the city - it is the only Ramosi city that does not export food. It does however, send products south that can't be gotten elsewhere in Ramosia. This hasn't resulted in a rich oligarchy though, the Uthrons see to that. The money that doesn't go to the guilds keeps the city maintained, the granaries stocked, the games and sports leagues running, and makes their army and officer corps a good opportunity to all but the rich.


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