Living Clothing (5e Equipment)
Armor (symbiote), rare (Requires attunement)
This symbiote was turned into a special string, which is woven into clothes, to bind to the general public and either help, or control.
This appears as any article of clothing.
When touched this symbiote bind to the host amd wraps around them, they must succeed on a dc 13 con save or be charmed by the clothing, refusing to ever take it off.
When bound, all clothing provides an AC equal to 13+dex, this is negated by any class AC feature,
- shirts/jackets provide a +1 str and a +1 to ac
- pant/shoes provide a +1 dex and a +5 movement speed
- any head wear provides +1 int and 30 feet of darkvision, if you already have you gain an additional 30 ft
To unattune, you must break the charm spell, you may re roll the save to break the charm once a day, any method of breaking enchantments will work, if you are immune to being charmed you may don and doff this at any time.
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